We heard recently about iPhone game Super Ramen BROTHers, which was put together in a single day, and it seems this new trend for speed coding has now spread to Sweden where Dogtown Studios set itself the challenge of creating a game in three days. That game, Project 72, has just been submitted to Apple […]
Happy New Year We hope you all had a fun and safe time celebrating the end of 2009 and the beginning of 2010 last night, but let’s get down to business. While you were watching the ball drop, a few great games were going on sale. Here are a few of the more noteworthy games […]
In the hills of western Wales there lives a man known to some as YAK. This man surrounds himself with sheep, goats, llamas, and the like. By his own description he is, like his four-legged friends, a bit of a “scruffy hairy beast,” himself. He is incapable of turning down a quality curry, and, likewise, […]
Apple has compiled a list of what they consider the best iPhone games of 2009. The list is part of their iTunes Rewind 2009 where they are highlighting the best content across 2009 in music, movies, TV shows, audiobooks, podcasts, and apps. Apps are broken down into games and more traditional applications. Anyone who follows […]
I had planned on settling in tonight, sifting through the tons of emails we’ve received from developers who are planning to or have put their games on sale, and forming some kind of massive list… Only to discover that TouchArcade forum superstar and all around cool dude Djflippy had completely one-upped me, not only posting […]
After the arrival of Don Bluth’s Space Ace in the App Store, fans of these classic laser disc games were hoping that Dragon’s Lair would also make its way to the iPhone. We’re not sure how long this notice has been in place, but a reader trystero an announcement by Digital Leisure that they will […]
Here’s a unique approach to reading news. The ZenNews iPhone app gives you the latest news depending on what you think is news worthy using a diggable tag cloud. Get the scoop on the latest news from around the globe with simple words. The ZenNews iPhone app uses what is known as Zensify Tag Clouds, […]
It’s been a busy old month for AppTrawler and we have given you over 200 posts packed full of news, reviews, previews, hands on and developer interviews. AppTrawler has not only trawled the app store for new and emerging talent but we’ve been proactively talking to the developers finding out what makes them tick, whats […]
Ethan Nicholas is one of the big indie success stories of the App Store. Nicholas quit his job back in January after his tank artillery game iShoot grabbed the #1 spot in the App Store. Nicholas reportedly made over 0,000 within five months. The pressure is on for Nicholas who was recently profiled in a […]
Much to our surprise, StoneLoops! of Jurassica was recently removed from the App Store. This is particularly unfortunate, as we not only gave the game a glowing review, but I would also include it in any listing of really great iPhone games. Maciej Biedrzycki, co-founder of Codeminion, developers of StoneLoops explained on his blog today […]
Today marks an important anniversary: the iPod is eight years old. It was a cool October day, the 23rd, and the year was 2001. The world was still in shock after 9/11, the U.S had embarked on a war in Afghanistan, Microsoft was about to release XP, and people were scared about opening their mail […]
Ngmoco has announced that their much anticipated first person shooter Eliminate will be free in light of Apple’s announcement that free apps can now offer in-app purchases. More details are said to be following, but Ngmoco has long announced that Eliminate would carry in-app purchases for energy that allows players to earn additional credits. Every […]
There was never any particularly clear reason that Apple wasn’t allowing free games and apps to make use of the important micro-transaction feature added to the 3.0 software, but that restriction has now been lifted. Available immediately, developers can now release free games and applications and make use of in-game purchases and micro-transactions. This apparently […]